Despite appearances, I’m not actually the most punning of people that I know. That credit has to go to Tino, a colleague with whom I’m working on a game called Fragments of Him.


It’s a narrative game experience set in the modern world in which you follow the lives of people affected by a tragic accident, exploring the meaning of the life of the victim. We already have a prototype online, but there is a full version with polished design, art, code, and audio in progress. If you want to know more about the game and the people behind it, visit the official website at

Have a great week. See you Friday!